Game Art Project : Production (Week 7)

Progress

This week I continued to work on assets started last week. The first of these assets being the Coil Tattoo machine. This asset is now textured and in-engine as it is in a state where I am happy with it. It could still do with some adjustments of roughness values etc but I will do this once I have more assets in my scene.

Coil Machine

This week I also got the Tool Box asset textured and in-engine. I split the toolbox up so that the drawers are separate meaning there position can be edited in engine. Like the Coil Machine asset , the tool box will also be adjusted where necessary but more of my focus will be on completing other assets.

Sculpting

Skull Mirror Asset

I have began working on the Skull mirror asset. The image above shows the current state of the sculpt in Zbrush. The main silhouette and shape is there it just needs more tweaking and once I have the shape right ill start sculpting in the tertiary detail.

My aim is to have the skull mirror finished for next week.

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